This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 after using Seedling.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 150.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 100 after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 after using Seedling.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 150.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 100 after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.
Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.
Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.
Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.
Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.
Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.
Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 after activating Blitz Upper.
Heal for 300 after Teleporting to your Rune of Travel.
Gain 30% Lifesteal while at or below 40% Health.
Reduce your damage taken by 15% while at or below 40% Health.
Gain 15% Lifesteal while Overcharge is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 after using Seedling.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Increase your maximum Health by 150.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 100 after activating Flutter.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your air control while using Stellar Wind by 28%.
Gain 20% Lifesteal.
Increase your maximum Health by 100.
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Increase the range of Astral Mark by 16%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Heal for 125 over 2s while in Smoke Screen.
Reduce the Cooldown of Hidden by 3s.
Increase your Movement Speed by 21% while Out of Combat.
Reduce the Cooldown of Poison Bolts by 3.2s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.