This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase the time until Ire starts to decay by 0.25s.
Increase the duration of the Lift applied by Reckoning by 10%.
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.
Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.