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11
StevanJacquet

EU - Updated 1 month ago

Most Played Champions
Season 6
Octavia
Damage
3.62 KDA
44 / 17 / 35
4 - 0 (100%)
31m
Saati
Damage
1 KDA
11 / 17 / 12
1 - 0 (100%)
18m
Talus
Flanker
1.26 KDA
34 / 38 / 28
1 - 3 (25%)
45m
Skye
Flanker
0.81 KDA
6 / 8 / 1
0 - 1 (0%)
7m
Viktor
Damage
2.18 KDA
17 / 14 / 27
0 - 1 (0%)
17m
Player Stats
Totals
Matches
Played
12
Won
6
Lost
6
Player Kills
KDA
1.64
Kills
116
Deaths
104
Assists
109
Objectives
CPM
261
Credits
32,640
Objective Time
4m 55s
Damage
Player
530,476
Team Healing
400
Self Healing
109,204
Weapon
485,179
Shielding
50,025
Taken
426,020

Casual Queues

Normal: Siege
9 Games
1,331
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 43m
playtime
44.44%
Win/Loss Ratio
1.57
kda
4
wins
22,225
Credits
216
CPM
88
kills
85
deaths
91
assists
401,093
damage
3,894
dpm
359,136
Weapon
333,322
taken
30,475
Shielding
44
healing
92,008
self healing
3m 52s
objective time
5
losses
Normal: Onslaught
2 Games
1,537
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

17m
playtime
50%
Win/Loss Ratio
1.56
kda
1
wins
7,965
Credits
469
CPM
20
kills
16
deaths
10
assists
99,563
damage
5,857
dpm
96,223
Weapon
77,928
taken
0
Shielding
356
healing
11,604
self healing
1m 3s
objective time
1
losses
Normal: Team Deathmatch
1 Games
1,692
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
100%
Win/Loss Ratio
4
kda
1
wins
2,450
Credits
490
CPM
8
kills
3
deaths
8
assists
29,820
damage
5,964
dpm
29,820
Weapon
14,770
taken
19,550
Shielding
0
healing
5,592
self healing
0s
objective time
 
losses
Recently Played
May 21st - June 20th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches