This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Overcharge by 1s.
Increase your maximum Health by 50
Gain 10% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge by 1.5s.
Gain 25% Lifesteal while Overcharge is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Magic Marks by 1.6s.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Reduce your active Cooldowns by 30% after getting an Elimination.
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 3s.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Reload Speed by 21%.
Increase your maximum Health by 750.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 for each enemy hit by Broadside.
Increase the Healing you receive by 5% while at or below 50% Health.
Gain a 300-Health Shield after dropping to or below 50% Health.
Generate 2 Ammo for each enemy hit by Broadside.
Hitting yourself with Broadside now applies a Knockback of 750.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 3s.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Reload Speed by 21%.
Increase your maximum Health by 750.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 for each enemy hit by Broadside.
Increase the Healing you receive by 5% while at or below 50% Health.
Gain a 300-Health Shield after dropping to or below 50% Health.
Generate 2 Ammo for each enemy hit by Broadside.
Hitting yourself with Broadside now applies a Knockback of 750.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Heal for 300 over the duration of Scamper.
Increase the duration of your Magic Marks by 0.8s.
Reduce the Cooldown of Magic Barrier by 0.5s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 for each enemy hit by Broadside.
Increase the Healing you receive by 5% while at or below 50% Health.
Gain a 300-Health Shield after dropping to or below 50% Health.
Generate 2 Ammo for each enemy hit by Broadside.
Hitting yourself with Broadside now applies a Knockback of 750.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 for each enemy hit by Broadside.
Increase the Healing you receive by 5% while at or below 50% Health.
Gain a 300-Health Shield after dropping to or below 50% Health.
Generate 2 Ammo for each enemy hit by Broadside.
Hitting yourself with Broadside now applies a Knockback of 750.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 3s.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Reload Speed by 21%.
Increase your maximum Health by 750.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 3s.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Reload Speed by 21%.
Increase your maximum Health by 750.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 3s.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Reload Speed by 21%.
Increase your maximum Health by 750.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 3s.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Reload Speed by 21%.
Increase your maximum Health by 750.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 3s.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Reload Speed by 21%.
Increase your maximum Health by 750.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 500.
Reduce your weapon recoil by 20% while using Precision Sights.
Increase the duration of Deflector Shield by 4s.
While Deflector Shield is active 24% of damage dealt to you is instead dealt to the Shield.
Heal for 40 every 1s while Deflector Shield is active.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 8% Lifesteal against enemies Revealed by Sensor Drone.
Gain 20% Lifesteal.
Reduce your weapon recoil by 100% while using Precision Sights.
Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.
Increase the range at which Sensor Drone Reveals targets by 20%.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Precision Sights.
Heal for 20 every 1s while Deflector Shield is active.
Increase Deflector Shield's Health by 125.
Gain 16% Lifesteal.
Increase your maximum Health by 200.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 3s.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Reload Speed by 21%.
Increase your maximum Health by 750.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Ignition by 3s.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Reload Speed by 21%.
Increase your maximum Health by 750.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.