This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 24%.
Increase your Reload Speed by 50%.
Increase your Movement Speed by 22% while Billow is active.
Reduce the Cooldown of Whirl by 1s for each enemy it hits.
Increase your maximum Health by 150.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 40%.
Reduce your damage taken by 6% for 4s after using Blossom.
Increase the radius of Blossom by 16%.
Reduce the Cooldown of Blossom by 2s.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 40%.
Reduce your damage taken by 6% for 4s after using Blossom.
Increase the radius of Blossom by 16%.
Reduce the Cooldown of Blossom by 2s.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 4s.
Increase the Health of Siege Shield by 500.
Gain 40% Lifesteal.
Increase your maximum Health by 450.
Generate 2 Ammo after activating Siege Shield.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 40%.
Reduce your damage taken by 6% for 4s after using Blossom.
Increase the radius of Blossom by 16%.
Reduce the Cooldown of Blossom by 2s.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 40%.
Reduce your damage taken by 6% for 4s after using Blossom.
Increase the radius of Blossom by 16%.
Reduce the Cooldown of Blossom by 2s.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)