This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Increase the distance traveled by Explosive Dodge by 15%.
Increase your maximum Health by 150.
(223153) Increase the pull strength of Grappling Hook by 15%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Increase the distance traveled by Explosive Dodge by 15%.
Increase your maximum Health by 150.
(223153) Increase the pull strength of Grappling Hook by 15%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Reduce your damage taken by 24% while Projection is out.
Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.
Gain a 390-Health Shield for 3s after dropping to or below 35% Health.
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Reduce your damage taken by 24% while Projection is out.
Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.
Gain a 390-Health Shield for 3s after dropping to or below 35% Health.
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Increase the distance traveled by Explosive Dodge by 15%.
Increase your maximum Health by 150.
(223153) Increase the pull strength of Grappling Hook by 15%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Chain range of Shock Pulse by 24%.
Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.
Heal for 300 over the duration of Ghost Walk.
Gain a 450-Health Shield for 3s after dropping to or below 30% Health.
Heal for 90 for each enemy hit with Shock Pulse.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Increase Luna's Health by 900.
Reduce the Cooldown of Lunar Leap by 1.6s.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Heal for 40 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Heal for 250 over 2s while in Smoke Screen.
Increase the duration of Hidden by 4s.
Increase your Movement Speed by 14% while Out of Combat.
Reduce the Cooldown of Poison Bolts by 3.2s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Heal for 250 over 2s while in Smoke Screen.
Increase the duration of Hidden by 4s.
Increase your Movement Speed by 14% while Out of Combat.
Reduce the Cooldown of Poison Bolts by 3.2s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Heal for 250 over 2s while in Smoke Screen.
Increase the duration of Hidden by 4s.
Increase your Movement Speed by 14% while Out of Combat.
Reduce the Cooldown of Poison Bolts by 3.2s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
FrostFire Glide travels 15% faster.
Increase the duration of FrostFire Glide by 1.5s.
Heal for 150 every 1s while using FrostFire Glide.
Increase the Projectile Speed of Frost Bomb by 18%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ultimate charge rate by 21%.
Increase your Movement Speed by 24% while Shadow Travel is active.
Heal for 210 every 1s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 24%.
Every Soul Charge you detonate generates 3 Ammo.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Increase the radius of Healing Potion by 24%.
Reduces the Cooldown of Weightless by 0.6s.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Heal for 250 over 2s while in Smoke Screen.
Increase the duration of Hidden by 4s.
Increase your Movement Speed by 14% while Out of Combat.
Reduce the Cooldown of Poison Bolts by 3.2s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Heal for 250 over 2s while in Smoke Screen.
Increase the duration of Hidden by 4s.
Increase your Movement Speed by 14% while Out of Combat.
Reduce the Cooldown of Poison Bolts by 3.2s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Increase Luna's Health by 900.
Reduce the Cooldown of Lunar Leap by 1.6s.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Heal for 40 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Increase Luna's Health by 900.
Reduce the Cooldown of Lunar Leap by 1.6s.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Heal for 40 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Increase Luna's Health by 900.
Reduce the Cooldown of Lunar Leap by 1.6s.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Heal for 40 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Increase the radius of Healing Potion by 24%.
Reduces the Cooldown of Weightless by 0.6s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Increase the radius of Healing Potion by 24%.
Reduces the Cooldown of Weightless by 0.6s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Generate 21 Ammo after getting a Killing Blow or Elimination.
Increase your maximum Health by 200.
Regenerate 4 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Heal for 250 over 2s while in Smoke Screen.
Increase the duration of Hidden by 4s.
Increase your Movement Speed by 14% while Out of Combat.
Reduce the Cooldown of Poison Bolts by 3.2s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 60%.
Increase Luna's Health by 900.
Reduce the Cooldown of Lunar Leap by 1.6s.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Heal for 40 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.