This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Chain range of Shock Pulse by 24%.
Heal for 150 for each enemy hit with Shock Pulse.
Gain a 300-Health Shield for 3s after dropping to or below 30% Health.
Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.
Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Increase the duration of Dead Zone by 1.2s.
Generate 2 Ammo after using Seedling.
Increase your Reload Speed by 15%.
Increase the Projectile Speed of Seedling by 18%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.