This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 18% while Stasis Field is active.
Increase your Healing received from others by 5% while at or below 50% Health.
Heal for 240 every 1s for 3s after activating Stasis Field.
Heal for an additional 450 when using Second Chance.
Increase your maximum Health by 750.
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.