This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cook time of Frag Grenade by 30%.
Reduce the time it takes to bring up Iron Sights by 45%.
Increase your maximum Ammo by 6.
Reduce your weapon recoil by 60% while using Iron Sights.
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cook time of Frag Grenade by 30%.
Reduce the time it takes to bring up Iron Sights by 45%.
Increase your maximum Ammo by 6.
Reduce your weapon recoil by 60% while using Iron Sights.
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 each time one of your Spirit Lures triggers.
Increase the area of effect of Spirit Lure's explosion by 15%.
Increase the duration of Curse stacks by 1.7999999999999998s.
Heal for 51 every 0.25s during Body and Soul.
Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 240 after activating Battle Shout.
Heal for 75 every 1s while Bulwark is active.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Increase your Healing received by 18% while your Bulwark is active.
Increase your maximum Health by 450.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while Emitter is active.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 15%.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Heal for 240 after activating Advance.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 after using Elemental Shift.
Increase your maximum Health by 150.
Increase the Mana generation of Inferno Cannon by 60%.
Increase your Movement Speed while casting Inferno Cannon by 60%.
Heal for 150 every 1s while using FrostFire Glide.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 3.2s.
Increase the Projectile Speed of Gourd by 30%.
Increase your Movement Speed by 8%.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30% of the damage Absorbed by Reversal.
Reduce all active Cooldowns by 30% after getting an Elimination.
Heal for 150 every 1s while drifting.
Increase the distance of each Nether Step dash by 15%.
Reduce the Cooldown of Nether Step by 3.5999999999999996s after hitting an enemy with Defiance.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30% of the damage Absorbed by Reversal.
Reduce all active Cooldowns by 30% after getting an Elimination.
Heal for 150 every 1s while drifting.
Increase the distance of each Nether Step dash by 15%.
Reduce the Cooldown of Nether Step by 3.5999999999999996s after hitting an enemy with Defiance.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Increase your maximum Health by 150.
Consuming Darkness stacks Heals you for an additional 30 per stack.
Reduce the cooldown of Tendril by 1.7999999999999998s.
Gain a 225 Shield for 5s after activating Tendril.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while Emitter is active.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 15%.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Heal for 240 after activating Advance.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Increase your maximum Health by 150.
Consuming Darkness stacks Heals you for an additional 30 per stack.
Reduce the cooldown of Tendril by 1.7999999999999998s.
Gain a 225 Shield for 5s after activating Tendril.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 3.2s.
Increase the Projectile Speed of Gourd by 30%.
Increase your Movement Speed by 8%.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while Emitter is active.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 15%.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Heal for 240 after activating Advance.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while Emitter is active.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 15%.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Heal for 240 after activating Advance.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Increase your maximum Health by 150.
Consuming Darkness stacks Heals you for an additional 30 per stack.
Reduce the cooldown of Tendril by 1.7999999999999998s.
Gain a 225 Shield for 5s after activating Tendril.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 3.2s.
Increase the Projectile Speed of Gourd by 30%.
Increase your Movement Speed by 8%.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Increase your maximum Health by 150.
Consuming Darkness stacks Heals you for an additional 30 per stack.
Reduce the cooldown of Tendril by 1.7999999999999998s.
Gain a 225 Shield for 5s after activating Tendril.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.