This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Ice Block.
Heal for 120 every 1s while Ice Block is active.
Increase maximum Health by 60.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Ice Block.
Heal for 120 every 1s while Ice Block is active.
Increase maximum Health by 60.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Ice Block.
Heal for 120 every 1s while Ice Block is active.
Increase maximum Health by 60.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage required to generate a Calamity Blast charge by 500.
Increase your maximum Health by 450.
Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Reduce your damage taken by 8% for 3s after landing with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Ice Block.
Heal for 120 every 1s while Ice Block is active.
Increase maximum Health by 60.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Ice Block.
Heal for 120 every 1s while Ice Block is active.
Increase maximum Health by 60.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Ice Block.
Heal for 120 every 1s while Ice Block is active.
Increase maximum Health by 60.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage required to generate a Calamity Blast charge by 500.
Increase your maximum Health by 450.
Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Reduce your damage taken by 8% for 3s after landing with Shatterfall.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Generate 2 Ammo after activating Warder's Field.
Reduce the Cooldown of Earthen Guard by 1s.
Reduce the Cooldown of Warder's Field by 2s.
Reduce your damage taken by 25% while standing in Warder's Field.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Increase the Health of all your Turrets by 140.
Increase your maximum Health by 600.
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Reduce the Cooldown of Rocket Boots by 4s.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Increase the Health of all your Turrets by 140.
Increase your maximum Health by 600.
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Reduce the Cooldown of Rocket Boots by 4s.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage required to generate a Calamity Blast charge by 500.
Increase your maximum Health by 450.
Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Reduce your damage taken by 8% for 3s after landing with Shatterfall.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Ice Block.
Heal for 120 every 1s while Ice Block is active.
Increase maximum Health by 60.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage required to generate a Calamity Blast charge by 500.
Increase your maximum Health by 450.
Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Reduce your damage taken by 8% for 3s after landing with Shatterfall.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Flutter by 3s.
Reduce your damage taken by 25% for 3s after activating Flutter.
Generate 1 Ammo after activating Flutter.
Increase your maximum Health by 50.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Ice Block.
Heal for 120 every 1s while Ice Block is active.
Increase maximum Health by 60.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage required to generate a Calamity Blast charge by 500.
Increase your maximum Health by 450.
Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Reduce your damage taken by 8% for 3s after landing with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage required to generate a Calamity Blast charge by 500.
Increase your maximum Health by 450.
Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Reduce your damage taken by 8% for 3s after landing with Shatterfall.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Ice Block.
Heal for 120 every 1s while Ice Block is active.
Increase maximum Health by 60.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Ice Block.
Heal for 120 every 1s while Ice Block is active.
Increase maximum Health by 60.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage required to generate a Calamity Blast charge by 500.
Increase your maximum Health by 450.
Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Reduce your damage taken by 8% for 3s after landing with Shatterfall.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Ice Block.
Heal for 120 every 1s while Ice Block is active.
Increase maximum Health by 60.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Ice Block.
Heal for 120 every 1s while Ice Block is active.
Increase maximum Health by 60.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 30%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Ice Block.
Heal for 120 every 1s while Ice Block is active.
Increase maximum Health by 60.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 4s.
Gain 10% Lifesteal.
Increase your maximum Ammo by 1.
Increase your maximum Health by 450.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.