This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Charge by 30%.
Increase your Movement Speed by 20% for 3s after using Charge.
Increase your Healing received from others by 20% while at or below 50% Health.
Increase your maximum Health by 450.
Apply a Knockback of 800 to enemies hit by Charge.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.