This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Gain a 225-health Shield for 3s after Slither ends.
Reduce the Cooldown of Gourd by 0.8s.
Reduce the Cooldown of Slither by 2.4s.
Heal for 75 every 1s while Healing an ally with Mending Spirits.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Gain a 225-health Shield for 3s after Slither ends.
Reduce the Cooldown of Gourd by 0.8s.
Reduce the Cooldown of Slither by 2.4s.
Heal for 75 every 1s while Healing an ally with Mending Spirits.
Tossing your snake after reloading is faster and deals an additional 500 damage.