This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.
Increase the area of effect of all your explosions by 8%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.
Increase the area of effect of all your explosions by 8%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dredge Anchor by 3s.
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Increase your Reload Speed by 21%.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Increase the travel distance of Shell Spin by 20%.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.
Increase the area of effect of all your explosions by 8%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.
Increase the area of effect of all your explosions by 8%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 4s.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Gain a 200-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Reduce the Cooldown of Shadow Travel by 0.8s.
Reduce the cast time of Shadow Travel by 40%.
Increase your Ultimate charge rate by 14%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Increase the Projectile Speed of Seedling by 6%.
Increase your maximum Health by 100.
Reduce your damage taken by 15% for 3s after activating Flutter.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dredge Anchor by 3s.
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Increase your Reload Speed by 21%.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Increase the travel distance of Shell Spin by 20%.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.
Increase the area of effect of all your explosions by 8%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while standing in Warder's Field.
Increase your Reload Speed by 12% while Earthen Guard is active.
Reduce the Cooldown of Warder's Field by 1s.
Increase your maximum Health by 450.
Reduce the Cooldown of Earthen Guard by 2.5s.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Increase the Projectile Speed of Seedling by 6%.
Increase your maximum Health by 100.
Reduce your damage taken by 15% for 3s after activating Flutter.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce your weapon recoil by 60% while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 45%.
Regenerate 4 Ammo every 1s while using Hustle.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 16%.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Reduce the Cooldown of Blossom by 0.8s.
Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.
Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.
Increase the area of effect of all your explosions by 8%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dimensional Link by 3.75s.
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Reduce the Cooldown of Shatter by 2s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Increase the duration of your Illusions by 4s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dimensional Link by 3.75s.
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Reduce the Cooldown of Shatter by 2s.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Increase the duration of your Illusions by 4s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while standing in Warder's Field.
Increase your Reload Speed by 12% while Earthen Guard is active.
Reduce the Cooldown of Warder's Field by 1s.
Increase your maximum Health by 450.
Reduce the Cooldown of Earthen Guard by 2.5s.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nullify by 4s.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Gain a 200-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dredge Anchor by 3s.
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Increase your Reload Speed by 21%.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Increase the travel distance of Shell Spin by 20%.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.
Increase the area of effect of all your explosions by 8%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Increase the Projectile Speed of Seedling by 6%.
Increase your maximum Health by 100.
Reduce your damage taken by 15% for 3s after activating Flutter.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.
Decrease the rate of Wrath decay by 20%.
Increase the radius of Pyre Strike by 30%.
Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.
Reduce the Cooldown of Wings of Wrath by 2s after hitting an enemy with Pyre Strike.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 16%.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Reduce the Cooldown of Blossom by 0.8s.
Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.
Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.
Increase the area of effect of all your explosions by 8%.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.