This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 33% while Billow is active.
Increase the travel distance of Whirl by 16%.
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Heal for 500 after using Counter.
Generate 2 Ammo after activating Whirl.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.
Increase the time until Ire starts to decay by 0.5s.
Reduce the Cooldown of Sanctuary by 1.2s after using Reckoning.
Heal for 225 after activating Conviction.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 100%.
Generate 4 Ammo after using Lunar Leap.
Heal for 30 every time you Heal an ally with Moonlight.
Increase your maximum Moonlight capacity by 16%.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.