This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Increase your maximum Health by 100.
Gain a 300-Health Shield after dropping to or below 50% Health.
Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Reduce your active Cooldowns by 10% when you get an Elimination.
Heal for 80 after using Withdraw.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase your Movement Speed by 15%.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase Deflector Shield's Health by 375.
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.
Increase your Movement Speed by 20%.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.
Increase your maximum Ammo by 1.
Increase your Reload Speed by 16% for 3s after using Detonate.
Heal for 45 for each Sticky Bomb you Detonate.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Hitting a player with Revolver Heals you for 45.
Generate 2 Ammo after activating Nether Step.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Increase the distance of each Nether Step dash by 15%.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 60%.
Increase the size of your Fire Spit by 24%.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Increase your maximum Health by 150.
Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.