This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Healing Totem by 0.6000000000000001s.
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Increase the deploy range of Healing Totem by 45%.
Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.
Increase the Health of Healing Totem by 450.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
FrostFire Glide travels 15% faster.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.
Reduce your damage taken by 15% for 2s after activating Elemental Shift.
Heal for 250 after using Elemental Shift.
Regenerate 15% Mana every 1s while using FrostFire Glide.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 84 every 1s while Earthen Guard is active.
Heal for 450 after activating Impasse.
Heal for 66 every 1s while standing in Warder's Field.
Reduce your damage taken by 15% while standing in Warder's Field.
Increase your Reload Speed by 36% while Earthen Guard is active.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 450 when using Second Chance.
Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.
Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.
Gain a 300-Health Shield for 3s after hitting an enemy with Setback.
Heal for 240 every 1s for 3s after activating Stasis Field.
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Distance enemies are Knocked Back by from Blast Back by 40%
Increase your maximum Health by 120.
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase your maximum Ammo by 3.
Reduce Damage taken by 6% for 1.5s after using Blast Back.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Shoulder Bash by 24%.
Increase the Knockback distance of Kinetic Burst by 24%.
Heal for 450 over 2s for each enemy hit by Kinetic Burst.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Heal for 600 after hitting an enemy with Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10% Lifesteal.
Increase the Knockback distance of Shoulder Bash by 16%.
Increase your maximum Health by 450.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Shoulder Bash by 4s.
Reduce your damage taken by 75% while using Shoulder Bash.