This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Shell Shield by 600.
Increase your Healing received from other players by 6% while at or below 50% Health.
Heal for 275 every 1s while Shell Shield is active.
Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.
Increase the duration of Shell Shield by 3s.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 400 with Nine Lives.
Heal for 120 every 1s while Prowl is active.
Increase the duration of Prowl by 0.5s.
Increase the Movement Speed bonus while using Prowl by 10%.
Reduce your damage taken by 25% while Prowl is active.
Pounce Executes targets at or below 35% Health.