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46
rHedwine

NA - Updated 1 month ago

Normal: Siege - 1 month ago
13m
-47
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-73 SR
View Match
4 / 11 / 3
0.5 KDA
Octavia
Level 41 / 3,842G
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Normal: Siege - 4 months ago
12m
+29
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+51 SR
View Match
12 / 8 / 8
2 KDA
Octavia
Level 41 / 5,411G
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Normal: Siege - 4 months ago
11m
-62
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-116 SR
View Match
15 / 5 / 12
4.2 KDA
Octavia
Level 41 / 4,656G
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Normal: Siege - 4 months ago
10m
+38
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+96 SR
View Match
9 / 3 / 5
3.83 KDA
Octavia
Level 41 / 4,064G
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Normal: Siege - 4 months ago
7m
+50
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+109 SR
View Match
4 / 1 / 10
9 KDA
Octavia
Level 41 / 3,411G
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Normal: Siege - 4 months ago
15m
+73
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+263 SR
View Match
11 / 5 / 21
4.3 KDA
Kinessa
Level 41 / 5,421G
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 4 Ammo.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Normal: Siege - 4 months ago
11m
-85
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-187 SR
View Match
4 / 8 / 12
1.25 KDA
Strix
Level 41 / 3,212G
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.4s every 1s.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Normal: Siege - 4 months ago
10m
+123
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+261 SR
View Match
12 / 4 / 8
4 KDA
Octavia
Level 41 / 4,786G
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Normal: Siege - 4 months ago
10m
-229
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-197 SR
View Match
7 / 8 / 3
1.06 KDA
Octavia
Level 41 / 2,261G
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Normal: Siege - 4 months ago
11m
+249
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+294 SR
View Match
9 / 8 / 11
1.81 KDA
Caspian
Level 41 / 2,764G
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 16%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1