This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 500.
Gain 4% Lifesteal.
Increase the duration of Deflector Shield by 3.2s.
Increase your maximum Health by 250.
Heal for 20 every 1s while Deflector Shield is active.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 500.
Gain 4% Lifesteal.
Increase the duration of Deflector Shield by 3.2s.
Increase your maximum Health by 250.
Heal for 20 every 1s while Deflector Shield is active.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 500.
Gain 4% Lifesteal.
Increase the duration of Deflector Shield by 3.2s.
Increase your maximum Health by 250.
Heal for 20 every 1s while Deflector Shield is active.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 500.
Gain 4% Lifesteal.
Increase the duration of Deflector Shield by 3.2s.
Increase your maximum Health by 250.
Heal for 20 every 1s while Deflector Shield is active.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 500.
Gain 4% Lifesteal.
Increase the duration of Deflector Shield by 3.2s.
Increase your maximum Health by 250.
Heal for 20 every 1s while Deflector Shield is active.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 500.
Gain 4% Lifesteal.
Increase the duration of Deflector Shield by 0.8s.
Increase your maximum Health by 250.
Heal for 80 every 1s while Deflector Shield is active.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 5s.
Increase your Reload Speed by 30%.
Increase your maximum Health by 750.