This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 650-Health Shield for 3s after dropping to or below 35% Health.
Generate 3 Ammo after Healing an ally with Abyssal Reconstruction.
Increase your maximum Health by 50.
Increase your maximum Ammo by 16.
Reduce the Cooldown of Projection by 2s for each enemy hit by it.
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 7% for 3s after hitting an enemy with War.
Increase your Movement Speed by 36% for 1s after hitting an enemy with Love.
Heal for 45 after hitting an enemy with War.
Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.
Increase the travel speed of Deadly Momentum by 40%.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Explosive Flask by 3s.
Increase your jump speed by an additonal 10% while using Weightless.
Increase your Healing received by 24% while at or below 50% Health.
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 5% while firing your SMGs.
Generate 30% Energy after falling to or below 50% Health.
Heal for 200 after activating Shadow Step.
Generate 25 Ammo after activating Shadow Step.
Increase your maximum Health by 50.