This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Gain a 200-Health Shield for 3s after activating Ignition.
Generate 25 Ammo after activating Ignition.
Each Soul Fragment gathered Heals you for 45.
Heal for 400 after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 40% Lifesteal.
Generate 2 Ammo after activating Siege Shield.
Reduce the Cooldown of Siege Shield by 4s.
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Increase your maximum Ammo by 1.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 40% Lifesteal.
Generate 2 Ammo after activating Siege Shield.
Reduce the Cooldown of Siege Shield by 4s.
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Increase your maximum Ammo by 1.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Gain a 200-Health Shield for 3s after activating Ignition.
Generate 25 Ammo after activating Ignition.
Each Soul Fragment gathered Heals you for 45.
Heal for 400 after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.