This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 15%.
Increase the range at which your Retribution target is Revealed by 30 units.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase the travel distance of Combat Slide by 20%.
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 15.
Increase the distance traveled by Juggernaut by 24%.
Heal for 450 for each champion hit by Juggernaut.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 750-Health Shield for 3s after you use Charge.
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Apply a Knockback of 200 to enemies hit by Charge.
Increase the travel distance of Charge by 15%.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.