This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Increase the distance traveled by Blink by 12%.
Generate 1 Ammo after activating Soar.
Increase your Movement Speed during Soar by 35%.
Reduce your active Cooldowns by 32% after getting an Elimination.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Flare lasts 3s longer.
Increase the maximum Ammo count of both your weapons by 2.
Reduce the time it takes to Quick Switch to your Pistol by 10%.
Reduce the Movement Speed penalty of Scope by 80%.
Generate 45 Energy after getting an Elimination.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Increase the distance traveled by Blink by 12%.
Generate 1 Ammo after activating Soar.
Increase your Movement Speed during Soar by 35%.
Reduce your active Cooldowns by 32% after getting an Elimination.
Blink can be refired within 4s of its use to return to the initial casting location.