This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce the Cooldown of Ice Block by 2.5s.
Increase the distance traveled by Blink by 12%.
Heal for 150 after using Blink.
Increase the duration of Soar by 1.1s.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce the Cooldown of Ice Block by 2.5s.
Increase the distance traveled by Blink by 12%.
Heal for 150 after using Blink.
Increase the duration of Soar by 1.1s.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce the Cooldown of Ice Block by 2.5s.
Increase the distance traveled by Blink by 12%.
Heal for 150 after using Blink.
Increase the duration of Soar by 1.1s.
Blink can be refired within 4s of its use to return to the initial casting location.