This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Astral Mark by 16%.
Increase the range at which you can use Void Grip by 20%.
Reduce your damage taken by 10% while Stellar Wind is active.
Gain 20% Lifesteal.
Increase your Reload Speed by 15%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Projectile Speed of Gourd by 40%.
Increase your Healing received by 8% while at or below 50% Health.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Allies' and your Movement Speed by 20% while in your Gourd .
Reduce the Cooldown of Gourd by 4s.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 80% while using Iron Sights.
Increase your maximum Health by 150.
Reduce the cook time of Frag Grenade by 10%.
Reduce damage taken by 9% while using Hustle.
Gain 20% Lifesteal while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 every 1s while channeling Restore Soul.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Heal for 100 every 1s while using Shadow Travel.
Increase the Healing done by Rend Soul by 32%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.