This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 45.
Gain a 200-Health Shield for 3s after activating Ignition.
Heal for 300 for each champion hit by Juggernaut.
Increase your maximum Health by 450.
Increase the distance traveled by Juggernaut by 40%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 12% of your maximum Health after Teleporting with Transporter.
Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.
Increase the range of Oppressor Mine beams by 40%.
Increase your maximum Health by 200.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Reduce all active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Heal for 50% of the damage Absorbed by Reversal.
Generate 2 Ammo after activating Reversal.
Nether Step now has 3 separate charges and is no longer linked.