This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 25% while you are within 60 units of your Retribution target.
Decrease your damage taken by 6% while using In Pursuit.
Increase the range at which your Retribution target is Revealed by 30 units.
Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 2 Ammo after activating Combat Slide.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 8%.
Hitting an enemy with Rogue's Tempo grants you 2 stacks of Piercing Momentum and Sharp Momentum.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.
Increase the travel distance of Deadly Momentum by 15%.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Increase your maximum Ammo by 6.
Increase the travel distance of Wings of Wrath by 50%.
Heal for 75 for each enemy hit with Wings of Wrath.
Increase the radius of Pyre Strike by 20%.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after exiting a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Generate 2 Ammo for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Increase your maximum Health by 200.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 120.
Generate 3% Ultimate Charge after hitting your coin.
Increase the Health of Dead Ringer by 450hp.
Increase your Movement Speed by 24% for 2.5s after activating Blast Back.
Increase your maximum Ammo by 2.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 375 after activating Conviction.
Increase the distance traveled by Conviction by 18%.
Reduce the damage you take by 12% for 2s after activating Conviction.
Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.
Increase the duration of the Lift applied by Reckoning by 30%.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Generate 3 Ammo after activating In Pursuit.
Increase the range at which your Retribution target is Revealed by 30 units.
Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your maximum Health by 50.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 8%.
Hitting an enemy with Rogue's Tempo grants you 2 stacks of Piercing Momentum and Sharp Momentum.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.
Increase the travel distance of Deadly Momentum by 15%.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Reduce the Cooldown of Gourd by 4s.
Increase your movement speed by 8% for 3s after using Slither.
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Increase your Allies' and your Movement Speed by 20% while in your Gourd .
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce the Movement Speed penalty during Power Siphon by 15%.
Increase the leap distance of Shatterfall by 40%.
Reduce the damage required to generate a Calamity Blast charge by 500.
Generate 6% Power Siphon charge for each enemy hit with Calamity Blast.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce the Movement Speed penalty during Power Siphon by 15%.
Increase the leap distance of Shatterfall by 40%.
Reduce the damage required to generate a Calamity Blast charge by 500.
Generate 6% Power Siphon charge for each enemy hit with Calamity Blast.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 2.4s.
Reduce the Cooldown of Crouching Tigron by 1.7999999999999998s.
Increase the jump strength of Crouching Tigron by 32%.
Generate 2 Ammo after activating Combat Trance.
Hitting enemies with Bladed Chakrams Heals you for 30.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 8%.
Hitting an enemy with Rogue's Tempo grants you 2 stacks of Piercing Momentum and Sharp Momentum.
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.
Increase the travel distance of Deadly Momentum by 15%.
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.
Grant a 80-Health Shield to an ally for 2s when you Mark them.
Gain a 260-Health Shield for 3s after dropping to or below 35% Health.
Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Increase your Movement Speed by 30% for 3s after activating Projection.
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 275 every 1s while Shell Shield is active.
Increase your Movement Speed by 18% for 3s after using Shell Spin.
Increase the Health of Shell Shield by 600.
Heal for 120 after hitting an enemy with Dredge Anchor.
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 18% of your maximum Health after Teleporting with Transporter.
After 1s of standing still, regenerate 2 Ammo every 2s.
Increase the number of targets affected by Oppressor Mines by 1.
Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.
Reduce scope-in and scope-out time by 100%.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.
Increase your Movement Speed by 21% for 3s after using Grumpy Bomb.
Heal for 390 after using Grumpy Bomb.
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal yourself for 100% of Healing Potion's effect if you hit an ally but not yourself.
Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.
Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.
Increase your jump speed by an additonal 10% while using Weightless.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 375 after activating Conviction.
Increase the distance traveled by Conviction by 18%.
Reduce the damage you take by 12% for 2s after activating Conviction.
Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.
Increase the duration of the Lift applied by Reckoning by 30%.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce the Movement Speed penalty during Power Siphon by 15%.
Increase the leap distance of Shatterfall by 40%.
Reduce the damage required to generate a Calamity Blast charge by 500.
Generate 6% Power Siphon charge for each enemy hit with Calamity Blast.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 2.4s.
Reduce the Cooldown of Crouching Tigron by 1.7999999999999998s.
Increase the jump strength of Crouching Tigron by 32%.
Generate 2 Ammo after activating Combat Trance.
Hitting enemies with Bladed Chakrams Heals you for 30.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.
Increase your Movement Speed by 40% for 1.5s after using Dodge Roll.
Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.
Heal for 125 after hitting an enemy with Disengage.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 120.
Generate 3% Ultimate Charge after hitting your coin.
Increase the Health of Dead Ringer by 450hp.
Increase your Movement Speed by 24% for 2.5s after activating Blast Back.
Increase your maximum Ammo by 2.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.