This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 125 over 2s while in Smoke Screen.
Reduce the Cooldown of Hidden by 3s.
Reduce the Cooldown of Poison Bolts by 4s.
Increase the duration of Hidden by 3s.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit by Broadside.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Ammo by 4.
Increase the Healing you receive by 5% while at or below 50% Health.
Gain a 750-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50 for each shot hit while using In Pursuit.
Decrease your damage taken by 6% while using In Pursuit.
You gain 25% Lifesteal against your Retribution target.
Reduce the Cooldown of In Pursuit by 6s.
Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 20% after getting an Elimination.
Standing in your Gourd grants yourself and allies 40% Lifesteal.
Increase your Movement Speed by 16%.
Increase your Healing received by 16% while at or below 50% Health.
Increase the travel distance of Slither by 20%.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit by Broadside.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Ammo by 4.
Increase the Healing you receive by 5% while at or below 50% Health.
Gain a 750-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
Increase your maximum Ammo by 15.
Heal for 160 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Gain 14% Lifesteal while in Dragon Stance.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.