This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 50 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 30%.
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Increase your maximum Ammo by 4.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using Shadow Travel.
Increase your Movement Speed by 24% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 30%.
Increase your maximum Ammo by 6.
Increase the Healing done by Rend Soul by 24%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 6% while Stasis Field is active.
Heal for an additional 300 when using Second Chance.
Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.
Increase your maximum Health by 750.
Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.