This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Emitter is active.
Gain a 600-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Heal 120 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 2s.
Increase the radius of Missile Launcher's explosions by 66%.