This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Tendril by 3s.
Heal for 60 for each enemy hit with Obliteration.
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Increase your maximum Health by 200.
Increase the effect of the Knockback applied by Obliteration by 16% of its base value.
Tendril gains a second charge, but its Cooldown is increased by 2s.