This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 21% while at or below 50% Health.
Heal for 200 over the duration of Scamper.
Heal for 150 every 1s while Magic Barrier is active.
Reduce your damage taken by 9% for 2s after Magic Barrier ends.
Reduce your active Cooldowns by 40% after getting an Elimination.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.