This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Lower your gravity and increase your air control by 50% while firing your Light Bow.
Increase your maximum Moonlight capacity by 40%.
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Increase Luna's deploy range by 20%.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Heal for 50 every 1s while using Shadow Travel.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase your Movement Speed by 40% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 400 with Nine Lives.
Increase your maximum Health by 50.
Reduce the damage you take by 4% while at or below 40% Health.
Reduce the Cooldown of Pounce by 1.5s.
Increase the duration of Prowl by 2.5s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 5s.
Increase your Movement Speed by 10% while Dimensional Link is active.
Increase the duration of Dimensional Link by 0.7s.
Increase your Movement Speed by 21% while Out of Combat.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 after using Blink.
Increase your Movement Speed during Soar by 7%.
Reduce the Cooldown of Soar by 20% after getting an Elimination
Increase the distance traveled by Blink by 18%.
Increase the duration of Soar by 2.75s.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.