This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Generate 2 Ammo after activating Combat Trance.
Heal for 80 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 3.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Generate 2 Ammo after activating Combat Trance.
Heal for 80 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 3.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Generate 2 Ammo after activating Combat Trance.
Heal for 80 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 3.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Generate 2 Ammo after activating Combat Trance.
Heal for 80 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 3.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Generate 2 Ammo after activating Combat Trance.
Heal for 80 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 3.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Generate 2 Ammo after activating Combat Trance.
Heal for 80 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 3.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Generate 2 Ammo after activating Combat Trance.
Heal for 80 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 3.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Generate 2 Ammo after activating Combat Trance.
Heal for 80 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 3.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Generate 3 Ammo after activating Combat Trance.
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Heal for 80 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 3.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.