This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Heal for 300 after using Counter.
Generate 2 Ammo after activating Whirl.
Increase your Movement Speed by 22% while Billow is active.
Increase your Reload Speed by 40%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 40%.
Increase the duration of Healing Totem by 0.8s.
Increase the deploy range of Healing Totem by 60%.
Reduce the Cooldown of Ghost Walk by 0.6s.
Increase the Health of Healing Totem by 300.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Second Chance by 2.5s.
Second Chance sends you 1.6s further into the past.
Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.
Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.
Increase your maximum Health by 300.
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 35%.
Reduce the Cooldown of Recovery by 3s.
Reduce the Cooldown of Net Shot by 3s.
Increase your Movement Speed by 24% while Recovery is active.
Increase the jump strength of Heroic Leap by 10%.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.
Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Heal for 300 after using Counter.
Generate 2 Ammo after activating Whirl.
Increase your Movement Speed by 22% while Billow is active.
Increase your Reload Speed by 40%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Gain a 300-Health Shield after dropping to or below 50% Health.
Generate 2 Ammo for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 5s.
Reduce the Cooldown of Dimensional Link by 1.25s.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Increase your Movement Speed by 7% while Out of Combat.
Increase the Health of each of your Illusions by 400.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.
Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.
Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.
Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.
Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 5s.
Reduce the Cooldown of Dimensional Link by 1.25s.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Increase your Movement Speed by 7% while Out of Combat.
Increase the Health of each of your Illusions by 400.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Shell Shield by 2.4s.
Heal for 500 for each enemy hit with Shell Spin.
Reduce the Cooldown of Dredge Anchor by 1.2s.
Heal for 165 every 1s while Shell Shield is active.
Increase the Health of Shell Shield by 800.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 45%.
Increase the size of your Fire Spit by 72%.
Restore 30% of your maximum Booster fuel after using Thrust.
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Restore 12% of your Booster fuel each time Salvo hits an enemy.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Chain range of Shock Pulse by 40%.
Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.
Increase your maximum Ammo by 50%.
Reduce the Cooldown of Ghost Walk by 1.2s.
Increase your Ammo regeneration speed by 24%.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Increase the Health of Siege Shield by 1000.
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Increase the duration of Siege Shield by 2.4s.
Increase the Knockback distance of Kinetic Burst by 16%.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Increase the Health of Siege Shield by 1000.
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Increase the duration of Siege Shield by 2.4s.
Increase the Knockback distance of Kinetic Burst by 16%.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Chain range of Shock Pulse by 40%.
Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.
Increase your maximum Ammo by 50%.
Reduce the Cooldown of Ghost Walk by 1.2s.
Increase your Ammo regeneration speed by 24%.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.
Increase your Movement Speed by 9%.
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Gain a 300-Health Shield after dropping to or below 50% Health.
Generate 2 Ammo for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Chain range of Shock Pulse by 40%.
Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.
Increase your maximum Ammo by 50%.
Reduce the Cooldown of Ghost Walk by 1.2s.
Increase your Ammo regeneration speed by 24%.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Warder's Field by 5s.
Heal for 28 every 1s while Earthen Guard is active.
Reduce the Cooldown of Earthen Guard by 1s.
Heal for 300 after activating Impasse.
Reduce your damage taken by 25% while standing in Warder's Field.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.