This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 10% while firing your SMGs.
Regenerate 12 Ammo every 1s while Agility is active.
Generate 20% Energy after falling to or below 50% Health.
Increase your maximum Health by 250.
Heal for 60 every 1s while Agility is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Withdraw by 3s.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Heal for 80 after using Withdraw.
Reduce your active Cooldowns by 50% when you get an Elimination.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Receive 15% increased Healing while at or below 50% Health.
Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Increase your maximum Health by 750.
Reduce the damage required to generate a Calamity Blast charge by 100.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5% Ultimate Charge after hitting your coin.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 1.
Increase your Ultimate charge rate by 15%.
Increase your maximum Health by 80.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Reduce your weapon recoil by 40% while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 75%.
Increase your Movement Speed by 10% while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 33% while Billow is active.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your Reload Speed by 10%.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase your maximum Health by 50.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 225 every 1s while Combat Trance is active.
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 8%.
Increase your maximum Ammo by 1.
Increase your maximum Health by 150.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 1.
Increase your Ultimate charge rate by 15%.
Increase your maximum Health by 40.