This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Conviction by 1.2s after using Reckoning.
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Increase the distance traveled by Conviction by 12%.
Reduce the Cooldown of Sanctuary by 3s after using Reckoning.
Heal for 5 for every percentage point of Ire consumed by abilities.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Conviction by 1.2s after using Reckoning.
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Increase the distance traveled by Conviction by 12%.
Reduce the Cooldown of Sanctuary by 3s after using Reckoning.
Heal for 5 for every percentage point of Ire consumed by abilities.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.