This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 0.8s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.
Gain 50% Lifesteal.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 0.5s.
Reduce the Movement Speed penalty of Designated Sights by 100%.
Increase your maximum Health by 250.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Precision Sights.
While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.
Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.
Increase your Movement Speed by 20%.
Increase your maximum Health by 100.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 0.5s.
Reduce the Movement Speed penalty of Designated Sights by 100%.
Increase your maximum Health by 250.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 0.5s.
Reduce the Movement Speed penalty of Designated Sights by 100%.
Increase your maximum Health by 250.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Precision Sights.
While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.
Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.
Increase your Movement Speed by 20%.
Increase your maximum Health by 100.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Precision Sights.
While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.
Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.
Increase your Movement Speed by 20%.
Increase your maximum Health by 100.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Precision Sights.
While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.
Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.
Increase your Movement Speed by 20%.
Increase your maximum Health by 100.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Precision Sights.
While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.
Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.
Increase your Movement Speed by 20%.
Increase your maximum Health by 100.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 100%.
Increase your maximum Health by 50.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 50.
Increase the range of Oppressor Mine beams by 80%.
Reduce the Cooldown of Oppressor Mine by 6s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 100%.
Increase your maximum Health by 50.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Reduce the Cooldown of Oppressor Mine by 4.8s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.
Heal for 60 every 1s while Spirit Linked to an ally.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Linking to a new target reduces all your Cooldowns by 0.4s.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every time you Heal an ally with Moonlight.
Increase your maximum Health by 250.
Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.
Generate 2% Moonlight for each enemy hit with Light Bow.
Increase your maximum Moonlight capacity by 32%.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.
Heal for 60 every 1s while Spirit Linked to an ally.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Linking to a new target reduces all your Cooldowns by 0.4s.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 90 for each use of Explosive Personality.
Increase the area of effect of all your explosions by 2%.
Increase your maximum Health by 50.
Increase the lateral movement from each use of Explosive Personality by 200%.
Increase the vertical movement from each use of Explosive Personality by 200%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 90 for each use of Explosive Personality.
Increase the area of effect of all your explosions by 2%.
Increase your maximum Health by 50.
Increase the lateral movement from each use of Explosive Personality by 200%.
Increase the vertical movement from each use of Explosive Personality by 200%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of all your explosions by 10%.
Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.
Heal for 90 for each use of Explosive Personality.
Generate 1 ammo for every -200 explosive damage done.
Increase your maximum Health by 250.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of all your explosions by 10%.
Hits with Grenade Launcher increase Reload Speed by 5% for 0.5s, stacking up to 3 times. Additional hits refresh the duration.
Heal for 90 for each use of Explosive Personality.
Generate 1 ammo for every -200 explosive damage done.
Increase your maximum Health by 250.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Precision Sights.
While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.
Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.
Increase your Movement Speed by 20%.
Increase your maximum Health by 100.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Precision Sights.
While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.
Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.
Increase your Movement Speed by 20%.
Increase your maximum Health by 100.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Precision Sights.
While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.
Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.
Increase your Movement Speed by 20%.
Increase your maximum Health by 100.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 100%.
Increase your maximum Health by 50.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Reduce the Cooldown of Oppressor Mine by 4.8s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 0.5s.
Reduce the Movement Speed penalty of Designated Sights by 100%.
Increase your maximum Health by 250.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Precision Sights.
While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.
Reduce the Cooldown of Sensor Drone by 0.16s for every enemy hit while Precision Sights is active.
Increase your Movement Speed by 20%.
Increase your maximum Health by 100.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.
Reduce the Cooldown of Distortion Field by 0.5s.
Reduce the Movement Speed penalty of Designated Sights by 100%.
Increase your maximum Health by 250.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.