This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Increase the Health of Barricade by 400.
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Reduce the Cooldown of Rocket Boots by 3.2s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Heal for 24 every 0.5s while at least one wall segment of Sanctuary is active.
Reduce the Cooldown of Sanctuary by 1.2s.
Reduce the Cooldown of Sanctuary by 1.7999999999999998s after using Reckoning.
Reduce the damage you take by 16% for 2s after activating Conviction.
Gain 30% Lifesteal on your hits with Judgement.