This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 45.
Gain a 75-Health Shield for 3s after activating Crouching Tigron.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Heal for 225 every 1s while Combat Trance is active.
Heal for 120 for each enemy hit by Heavy Blade.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Generate 1 Ammo after hitting an enemy with Defiance.
Generate 1 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 20%.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.
Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.
Reduce the effect of Crowd Control for allies within Swarm by 20%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Heal for 75 for each enemy hit with Wings of Wrath.
Increase the radius of Pyre Strike by 40%.
Heal for 105 over 3s after Healing an ally with Kindle Soul.
Reduce the Cooldown of Wings of Wrath by 5s after hitting an enemy with Pyre Strike.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 30% while your Bulwark is active.
Reduce your damage taken by 32% for 2s after hitting an enemy with Commander's Grab.
Gain 4% Lifesteal.
Increase your maximum Health by 300.
Heal for 75 every 1s while Bulwark is active.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.