This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce your active Cooldowns by 30% after getting an Elimination.
Activating Fire Bomb heals you for 300 over 2s.
Reduce the Cooldown of Fire Bomb by 1.2s.
Reduce the damage you deal to yourself with Fire Bomb by 100%.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Increase your maximum Ammo by 3.
Increase your maximum Health by 600.
Reduce the Cooldown of Battle Shout by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 100%.
Increase your maximum Health by 100.
Reduce the maximum inaccuracy of your Pistol by 16%.
Heal for 100 after entering Stealth at or below 65% Health.
Reduce the time it takes to Quick Switch to your Pistol by 50%.
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Rune of Travel by 1s.
Increase your maximum Health by 200
Heal for 200 after Teleporting to your Rune of Travel.
Gain 20% Lifesteal while Overcharge is active.
Reduce your damage taken by 20% while at or below 40% Health.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Increase your maximum Ammo by 3.
Increase your maximum Health by 600.
Reduce the Cooldown of Battle Shout by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Increase your maximum Ammo by 2.
Increase your maximum Health by 160.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 100%.
Increase your maximum Health by 100.
Reduce the maximum inaccuracy of your Pistol by 16%.
Heal for 100 after entering Stealth at or below 65% Health.
Reduce the time it takes to Quick Switch to your Pistol by 50%.
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.