This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 110 every 1s while standing in Warder's Field.
Reduce the Cooldown of Warder's Field by 5s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Reduce your damage taken by 15% while standing in Warder's Field.
Increase your Reload Speed by 5%.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 110 every 1s while standing in Warder's Field.
Reduce the Cooldown of Warder's Field by 5s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Reduce your damage taken by 15% while standing in Warder's Field.
Increase your Reload Speed by 5%.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.