This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 1s after using Billow.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Increase the travel distance of Whirl by 16%.
Reduce the Cooldown of Whirl by 5s after successfully hitting an enemy with Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 10%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's deploy range by 20%.
Lower your gravity and increase your air control by 50% while firing your Light Bow.
Reduce the Cooldown of Lunar Leap by 4s.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Disengage by 5s.
Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.
Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
Increase the distance traveled when using Dodge Roll by 30%.
Reduce the Cooldown of Dodge Roll by 2s after hitting an enemy with Disengage.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the effect of the Knockback applied by Obliteration by 8% of its base value.
Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.
Generate 5% Ultimate charge for each enemy hit by Obliteration.
Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.
Increase your maximum Health by 200.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Increase the radius of Pyre Strike by 10%.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Void Grip by 6s.
Increase your jump height by 48% while using Stellar Wind.
Increase your air control while using Stellar Wind by 42%.
Heal for 100 every 1s while using Void Grip.
Increase the range at which you can use Void Grip by 10%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.
Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.
Increase your Movement Speed by 16% while in Automatic fire mode.
(223153) Increase the pull strength of Grappling Hook by 5%.
Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Warder's Field by 5s.
Generate 2 Ammo after activating Warder's Field.
Increase your maximum Health by 300.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce your damage taken by 10% while standing in Warder's Field.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of Illusions by 32% during Shatter.
Increase your Reload Speed by 32%.
Increase your Movement Speed by 40% while Dimensional Link is active.
Increase the duration of Dimensional Link by 0.7s.
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 6%.
Reduce the Cooldown of Soar by 80% after getting an Elimination
Increase the duration of Soar by 0.55s.
Increase your Movement Speed during Soar by 35%.
Your weapon deals 40% less Self-Damage and no longer applies a Knockback to yourself.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 10%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 900.
Increase Luna's deploy range by 40%.
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Increase the radius of Pyre Strike by 10%.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Increase the range at which your Retribution target is Revealed by 30 units.
Increase the travel distance of Combat Slide by 20%.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 7% Ultimate charge after activating Dash once every -8s.
Generate 15% Ultimate charge for each enemy hit with your Ultimate.
Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Reduce the damage you take by 12% for 2s after activating Shadow Bombs.
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Enemies hit by Setback are Rewound 1.5s further into the past.
Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.
Reduce the Cooldown of Second Chance by 1s.
Increase your Healing received by 6% while Stasis Field is active.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.
Increase the travel distance of Slither by 20%.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Increase your movement speed by 16% for 3s after using Slither.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of Spirit Lure's explosion by 15%.
Increase your maximum Health by 50.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Reduce the Cooldown of Savage Tear by 2.5s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.
Consuming Darkness stacks Heals you for an additional 30 per stack.
Increase the effect of the Knockback applied by Obliteration by 8% of its base value.
Generate 1% Ultimate charge for each enemy hit by Obliteration.
Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 10%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase the Healing done by Rend Soul by 16%.