This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 14% for 3s after using Withdraw.
Increase your Movement Speed by 15%.
Increase your maximum Health by 100.
Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dredge Anchor by 2.4s.
Increase your Healing received from other players by 30% while at or below 50% Health.
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Increase the travel distance of Shell Spin by 40%.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 60 health for each player hit by Missile Launcher.
Reduce the Cooldown of Missile Launcher by 0.7s.
Increase your maximum Health by 450.
Increase the travel distance of Advance by 35%.
Reduce your damage taken by 15% for 3s after activating Advance.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Earthen Guard by 1.5s.
Generate 2 Ammo after activating Warder's Field.
Reduce the Cooldown of Warder's Field by 5s.
Increase your maximum Health by 750.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.