This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.
Reduce the Cooldown of Harpoon by 3.5999999999999996s.
Gain a 450-Health Shield after dropping to or below 50% Health.
Heal for 70 for each enemy hit with Harpoon.
Increase your maximum Ammo by 4.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Heal for 300 after using Counter.
Generate 2 Ammo after activating Whirl.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase your Reload Speed by 30%.
Increase your maximum Health by 250.
Increase your maximum Ammo by 1.
Increase the travel distance of Whirl by 8%.
Spite deals 20% of its target's maximum Health with each hit.