This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 for each enemy hit with Fireball.
Gain a 300-Health Shield for 3s after you use Charge.
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Reduce the Cooldown of Fireball by 2.25s.
Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal while using Iron Sights.
Gain 8% Movement Speed for 2s after using Frag Grenade.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Regenerate 4 Ammo every 1s while using Hustle.
Increase the radius of Frag Grenade's explosion by 40%.