Player Avatar
144
JK Itadori

EU - Updated 6 months ago

Most Played Champions
Season 6
Talus
Flanker
2.05 KDA
1,961 / 1,382 / 1,734
107 - 63 (63%)
32h 42m
Ruckus
Front Line
1.93 KDA
991 / 841 / 1,269
75 - 44 (63%)
18h 10m
Buck
Flanker
1.54 KDA
1,066 / 1,004 / 957
65 - 49 (57%)
18h 45m
Lex
Flanker
1.64 KDA
1,132 / 1,085 / 1,288
60 - 56 (52%)
19h 35m
Lian
Damage
1.32 KDA
1,135 / 1,284 / 1,121
58 - 68 (46%)
22h 47m
Player Stats
Totals
Matches
Played
975
Won
518
Lost
457
Player Kills
KDA
1.55
Kills
8,896
Deaths
8,661
Assists
9,051
Objectives
CPM
275
Credits
2,794,698
Objective Time
778m 8s
Damage
Player
43,127,523
Team Healing
883,232
Self Healing
9,076,816
Weapon
36,731,529
Shielding
5,890,273
Taken
39,787,531

Casual Queues

Normal: Siege
720 Games
1,604
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

140h 22m
playtime
52.5%
Win/Loss Ratio
1.54
kda
378
wins
1,928,334
Credits
229
CPM
6,810
kills
6,642
deaths
6,894
assists
34,175,275
damage
4,058
dpm
29,221,357
Weapon
30,463,984
taken
3,777,306
Shielding
724,131
healing
6,925,232
self healing
644m 40s
objective time
342
losses
Normal: Onslaught
90 Games
1,527
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

13h 20m
playtime
56.67%
Win/Loss Ratio
1.49
kda
51
wins
393,756
Credits
492
CPM
926
kills
903
deaths
845
assists
4,210,238
damage
5,263
dpm
3,524,849
Weapon
4,059,849
taken
920,430
Shielding
2,584
healing
828,647
self healing
133m 28s
objective time
39
losses
Normal: Team Deathmatch
165 Games
1,562
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

15h 48m
playtime
53.94%
Win/Loss Ratio
1.63
kda
89
wins
472,608
Credits
499
CPM
1,160
kills
1,116
deaths
1,312
assists
4,742,010
damage
5,002
dpm
3,985,323
Weapon
5,263,698
taken
1,192,537
Shielding
156,517
healing
1,322,937
self healing
0s
objective time
76
losses
Recently Played
April 28th - May 28th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches