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111
CoceauFC

EU - Updated 2 days ago

Normal: Siege - 2 days ago
13m
-82
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-98 SR
View Match
9 / 11 / 8
1.18 KDA
Khan
Level 47 / 3,157G
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Normal: Siege - 2 days ago
9m
-232
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-216 SR
View Match
0 / 8 / 2
0.13 KDA
Grover
Level 47 / 1,198G
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Level 1

Ranked: Competitive - 3 days ago
7m
-117
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-149 SR
View Match
1 / 8 / 4
0.38 KDA
Khan
Level 47 / 1,397G
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Ranked: Competitive - 3 days ago
17m
+232
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+273 SR
View Match
9 / 12 / 14
1.33 KDA
Barik
Level 47 / 4,755G
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ranked: Competitive - 3 days ago
11m
-242
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-235 SR
View Match
0 / 11 / 2
0.09 KDA
Ruckus
Level 47 / 1,969G
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1