This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.
Heal for 200 when you use Envelop.
Heal for 80 every 1s while Spirit Linked to an ally.
Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.
Increase your maximum Health by 100.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 4s.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your air control by 30% until you land after launching yourself with Poppy Bomb.
Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.
Increase Grumpy Bomb’s Stun duration by 0.30000000000000004s.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 4s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Reduce the Cooldown of Dimensional Link by 1.25s.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Increase the Health of each of your Illusions by 400.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Astral Mark by 2s.
Increase the range of Astral Mark by 4%.
Reduce the Cooldown of Void Grip by 1.2s.
Heal for 120 every 1s for 10s after applying Astral Mark.
Reduce the Cooldown of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 21%.
Heal for 300 after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 60.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Reduce your damage taken by 6% for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Reduce the Cooldown of Nullify by 2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Heal for 150 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.