This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 25% of the damage Absorbed by Power Siphon.
Heal for 180 for each enemy hit by Calamity Blast.
Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.
Increase your maximum Health by 450.
Reduce the damage required to generate a Calamity Blast charge by 300.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 300 over 2s.
Heal for 180 for each enemy hit with Nade Launcher.
Reduce the Cooldown of Fire Bomb by 1.2s.
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Increase your maximum Health by 150.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.